
Eventually it becomes clear that the Empire seeks to unleash the combined power of Langrisser and Alhazard to force peace onto the continent via conquest. The pair determine to help her out, and the Imperial forces don’t accept an initial defeat lightly. Langrisser II begins with Elwin and Hain, a pair of wanderers, encountering the abduction of a young woman named Riana by forces of the Rayguard Empire. Only the legendary blade of Langrisser offers a chance to match and drive back these nefarious forces. Demonic creatures are attacking towns independently of the Empire’s forces, and this seems to have been instigated by the employment of the cursed sword Alhazard for conquest. His quest to obtain aid and counterattack is eventually successful, but the power unleashed by the aggressive Dalsis Empire is not so easily quelled. The first Langrisser tells the tale of Ledin, the prince of Balthea who is forced to flee an enemy attack upon his home. These alterations are helpful for a modern audience, but the games hold up in the present rather well even without them.


These new versions change enough to make it a distinct experience from the originals, complete with some streamlining functions to help those with lesser strategy skill. NIS America has seen fit to localize the Langrisser I & II remake, providing those interested in the satisfying tactical action with a better option than tracking down the 1991 Sega Genesis cartridge for playing the first game or relying on imports for the second. There have only been two Langrisser titles that officially crossed the Pacific, and the 3DS one in 2016 did a terrible job making people interested in the series.
